I began Game Trader World as a senior in college looking to practice my development skills and to make a website that would be useful to gamers. At its peak, there were over 2,000 users, but it was never profitable. I attempted to rebuild the site from scratch with a new business model and an object-orientated code framework (FestaTools). Unfortunately, I no longer had the free time in my personal life to finish the job and I suspended development to focus on other projects.








